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Super smash flash 2 beta chibi robo moveset
Super smash flash 2 beta chibi robo moveset












super smash flash 2 beta chibi robo moveset

This works on characters of all accelerated falling speeds. His up and down throw are great for starting combos, getting great follow-ups and getting KO confirms, if the DI is read correctly. He has the second longest grab range in the game after Samus, and the grab can uniquely be angled up or down. In terms of a grab and throw game, Chibi-Robo's is among the best in the game despite having a somewhat laggy grab. He has a long recovery move in Toothbrush, which has high priority. He has a spammable projectile in Chibi-Blaster that can help punish approaches, anti-air opponents or gimp opponents when they are trying to recover. Chibi-Robo has finishers in his back aerial, sweetspotted up aerial, up smash, forward smash, back throw, sweet spotted down smash, and neutral aerial, as well as Pick Up if the projectile captured was powerful. His attacks also possess a good amount of priority. Though his strengths are apparent, his significant weaknesses make him a low-tier character.Īttributes See also: Chibi-Robo (Super Smash Flash 2)/Hard dataĬhibi-Robo is a relatively lightweight character who has disjointed range in the majority of his attacks that can help him out-space his opponents. Historically, Chibi-Robo as a character has had a small playerbase with few noteworthy players that actively use him in tournaments outside of the now somewhat inactive Drarky and Cookies. His reflector, Pick Up, also tends to be glitched, causing most expelled projectiles to be useless in battle. Chibi-Robo also notably suffers from opponents that can take advantage of his lacking mobility such as Fox or Captain Falcon or outrange him with superior disjoints.

super smash flash 2 beta chibi robo moveset

In addition, his out-of-shield game is fairly weak, making him ineffective at dealing with strong shield pressure outside of rolling or committing to a laggy up smash or up tilt, which has less ending lag but also a much smaller hitbox. Another hindrance is that while Chibi-Robo has plenty of finishing moves and even more setups into them, most of those setups also require the player to successfully read the DI of their opponent in order to net the stock. This makes it more of problem that he is easy to combo, since he can be KO'd early horizontally, thus making him relatively easy to zero-to-death. To top it off, Chibi-Robo has a below average weight, making him one of the easier characters to KO in the game. His horizontal recovery move, Toothbrush, is fairly linear, thus limiting its effectiveness at high level play. However, Chibi-Robo has high gravity, which makes him combo fodder at most percentages. Common combo starters and extenders include his down tilt, forward aerial, neutral aerial, up tilt, up throw, and down throw that can often combo into each other and finish with a sweetspotted up aerial, Chibi-Robo's most reliable KO move. His combo game is also potent, if straightforward. Chibi-Robo has a great grab and throw game as well, due to possessing a long-ranged grab with throws that can lead directly into his finishers via DI traps or simply KO the opponent. He has a fast projectile, Chibi-Blaster, that can be aimed freely, limiting his opponent's approach options. His Toothbrush is a good recovery move that covers a large horizontal distance at the cost of a rather negligible height loss, which is easily compensated by both his midair jump and his up special move, Chibi-Copter. He is able to reflect using Pick Up, which allows him to store a projectile and release it whenever he wants, thus allowing for some good projectile shenanigans. Chibi-Robo's strengths include a disjointed range and good priority in most of his attacks, as well as some reliable finishing moves in his aerial attacks, smash attacks, up tilt, and back throw. His sprites are custom-made and he is accompanied by his best friend, Telly Vision, to give him "support on battles", though Telly is not part of Chibi-Robo's moveset.Ĭhibi-Robo is currently ranked 42nd out of 47 on the the tier list, placing him in the C tier, a noticeable drop from his last place position of 15th on the previous tier list. He was announced along with Zero Suit Samus and Marth at the McLeodGaming's booth for Super Smash Flash 2 in APEX 2014. Chibi-RoboĬhibi-Robo is a newcomer starter character in Super Smash Flash 2. For general information about the character, see Chibi-Robo. This article is about Chibi-Robo's appearance in Super Smash Flash 2.














Super smash flash 2 beta chibi robo moveset